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Bedside Manner Throw Decoys: PC and Controller Inputs

Last updated 2026-10-16Unofficial player article

Throw Decoys

  • Bedside Manner lists Click for Throw decoy on PC.
  • Controller lists RT for Kick/Throw.
  • Keep the intended equipment action separate from your escape movement.

Use the throw input for the right action

Bedside Manner lists Click as the PC input for throwing a decoy. Controller uses the shared RT Kick/Throw binding. Keep the action you intend to perform clear before pressing it, especially when a hurried encounter makes several possible inputs feel interchangeable.

Bedside Manner: a cooperative hospital runSee the hospital tasks and movement discussed in this guide during a Chapter 1 run.

Separate a throw from a kick

On PC, a throw has its own listed input rather than using the kick key. On controller, the published list places kick and throw together on RT. Remember that distinction when changing devices: familiarity with one input family should not make you assume the other has the same separation.

Treat equipment handling as a deliberate part of the run. Before preparing a throw, know where you intend to move next. A button reference answers how the action is listed; it should not make you forget the corridor, puzzle or escape objective that motivated the decision in the first place.

Keep inventory access and a throw separate

Inventory access and the throw input are different entries in the game's controls. If you are checking what you are carrying, finish that menu task before treating another input as the next intended action. Avoid guessing an acquisition method or an equipment shortcut just because you remember the throw binding.

The Bedside Manner inventory guide gives the documented menu-access controls and contrasts them with ordinary interaction. Use it when menu access, rather than the throw itself, is the point that keeps interrupting your next escape decision.

Next step

InventoryFind the inventory input and keep it distinct from using an object.