Bedside Manner Mobile Controls: RUN, KICK, LIGHT and Tap
Mobile Controls
- Bedside Manner lists RUN, KICK and LIGHT on mobile.
- Tap is the listed interaction method.
- Choose the touch action you need instead of translating a PC key literally.
Start with the named mobile buttons
Bedside Manner's mobile instructions name RUN, KICK and LIGHT, plus tap to interact. Use these touch controls as your reference. A keyboard guide may explain another player's actions, but its letter keys are not the mobile buttons you need during your own run.
Choose between seeing, moving and interacting
Keep the purpose of each action clear. LIGHT belongs to visibility, RUN to sprinting and KICK to the kick action. Tap interaction is a different entry in the developer's mobile list. Before making a hurried input, decide which of those jobs the situation actually calls for.
If you are searching, focus on the clue or route objective you need. If the immediate problem is pursuit, change your priority to the available survival actions rather than continuing the search as though nothing has changed. Knowing the labels is useful because it lets you make that decision without trying to recall a keyboard mapping first.
Bring the kick action into the hospital route
Door kicking is part of the advertised escape. When that is the obstacle you are addressing, keep KICK distinct from tap interaction. Do not treat every closed route as identical: a puzzle-controlled obstacle still calls for its puzzle information, while a kick is a separate action.
The Bedside Manner door-kicking guide explains that distinction in more detail. It is a useful next stop if you recognize the mobile button but remain unsure whether the blocked route is asking for kicking or another task.